Further reading
• Byron, Robert. "Audio-Vision: A Critical Examination of the Connections between Sound and Image in New Media Art". Brown University.
• Chion, Michel (1994). Audio-Vision. Sound on Screen. Columbia University Press, New York.
• Collopy, Fred, Robert M. Fuhrer & David Jameson. "Visual Music in a Visual Programming Language". Symposium on Visual Languages, Tokyo Japan.
• Crow, David (2003). Visible Signs: An Introduction to Semiotics. AVA Books (UK) Ltd.
• Cullen, Brian (2010). "A Portfolio of Audiovisual Compositions for the 'new media everyday'" (Ph.D.). School of Music and Sonic Arts, Queen's University Belfast, Northern Ireland.
• Eigenfeldt, Arne (2007). "Real-time Composition of Computer Improvisation? A composer's search for intelligent tools in interactive computer music". School for Contemporary Arts, Simon Fraser University, Burnaby, Canada.
• Grishakova, Marina & Marie-Laure Ryan (eds.) (2010). Intermediality and Storytelling. Walter de Gruyter, Berlin/New York.
• Holmes, Thom (2002). Electronic and Experimental Music, Second Edition. Routledge London/New York.
• Jacob, Robert J.K. "New Human-Computer Interaction Techniques". Naval Research Laboratory, Washington.
• Klein, Michael Leslie (2005). Intertextuality in Western Art Music. Indiana University Press.
• Maus, Fred Everett (2005). "Classical Instrumental Music and Narrative", in James Phelan & Peter J. Rabinowitz (eds.), A Companion to Narrative Theory. Blacwell Publishing Ltd.
• McAdams, Dan P. "The role of narrative in personality psychology today". John Benjamins Publishing Company, 2006.
• Nöth, Winfried (1995). Handbook of Semiotics. Indiana University Press.
• O'Callaghan, Casey (2007). Sounds. Oxford University Press.
• Ryan, Marie-Laure (2003). Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Johns Hopkins University Press.
• Ricœur, Paul. Time and Narrative, Volume 1. (trans. by Kathleen Mclaughlin & David Pellauer). The University of Chicago Press, London, 1984.
• Saint-Martin, Fernande (1990). Semiotics of Visual Language. Indiana University Press.
• Schäfer, Léonie. "Models for Digital Storytelling and Interactive Narratives".
• Schroeder, Franziska, Alain B. Renaud, Pedro Rebelo & Fernando Gualda. "Addressing the Network: Performative Strategies for Playing Apart". Sonic Arts Research Center (SARC), Queen's University Belfast, Northern Ireland.
• Sloane, Patricia (1989). The Visual Nature of Color. Design Press, New York.
• Smith, Wesley & Graham Wakefield. "Real-time Multimedia Composition using Lua".
• Vernallis, Carol (2004). Experiencing Music Video: Aesthetics and Cultural Context. Columbia University Press.
• Walsh, Richard. "The Narrative Imagination Across Media: Dreaming and Neil Gaiman's Sandman".